Saturday, June 13, 2009

Warhammer Fantasy Battle Report

Five of us got together to play some Fantasy battles at 1000 points today. High Elves, Skaven, Dwarves, Night Goblins, and Vampire Counts. About 3 games were played between the 5 armies. Skaven and Dwarves squared off after the Night Goblins and the High Elves charged out of the gate. The Skaven charged into the static Dwarves and in 6 turns, took the field. Then everyone waited for the High Elves and Night Goblins to actually fight. The first charge by the High Elves made the Goblins break, leading to half the Goblin regiments breaking and for the Fanatics to jump out. Fanatic pinball took out most of a HE Spearman group, and the Spider Riders took out another. However, the HE and NG played a King of the Hill scenario, and the High Elf White Lions and Swordmasters held the high ground by turn 5.

The final battle of the night was the Vampire Counts versus the High Elves. The VC had a Vampire, Necromancer, a unit of Blood Knights, 2 units of Ghouls, and a unit of Skeletons. They faces off with a Mage, Noble, a unit of Swordmasters, 2 units of Spearmen, and 2 Eagle Claw Repeating Bolt Throwers. The RBTs helped decide the battle with their fire eliminating the Blood Knights by turn 4, and a Elf Spearmen turning and deflecting the Blood Knights away from the Swordmasters. The other turning point was the charge by the Vampire, Necromancer, and Skeleton unit into the Swordmasters, Mage, and Noble who were already in combat with a unit Ghouls. The Swordmasters nearly broke the VC units, but lost due to the lack of a musician. The morale break and the retreat took the unit far enough away to allow for another round of RBT fire into the VC. The final turning point was when the Vampire Count forgot to charge because they wanted to get into the magic phase as soon as possible in Turn 6 (and neither of us bothered to go back to the movement phase since it we didn't realize that we missed it until after all the casting was completed). This meant that the RBTs didn't get attacked, and that the Ghouls that did charge due to magic was wiped out by the Swordmasters. In the end, the HE army only lost the 2 units of Swordmasters by turn 6, and the VC lost a couple of units.

It was a fun day of gaming (11:30-5:30). Most everyone got a single game in (since game 2 didn't start until 3pm) because of other commitments by 4pm. Next session, WH40K Apocalypse.

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